A few fun things I am updating with. First I cleaned up the topology on the lighter I am working on and reduced its overall poly count. Next I am setting up the musculoskeletal system for a shark that I am working on. Enjoy :D
Showing posts with label polygon. Show all posts
Showing posts with label polygon. Show all posts
Tuesday, July 8, 2014
Saturday, June 28, 2014
Zippo Toppo!
A zippo lighter that I am working on right now. A bit time consuming but it is coming along rather nicely. Hope that you enjoy.
Labels:
"Autodesk Maya" "Max (software)"vray,
3d max,
3d studio max,
cg,
fire,
flame,
flames,
Frank Dzidowski,
LabMonster,
Lighter,
max,
maya,
model,
polygon,
polygons,
Tank,
Topology,
vfx,
zbrush,
Zippo
Thursday, June 19, 2014
Minx! Fresh off the digital press!
Minx! Fresh off the digital press! Also for those who are interested. I
will be attending Siggraph this year in Vancouver. Let me know if anyone
else is going to be there.
It is based off of Megan's designs. D:
It is based off of Megan's designs. D:
Tuesday, July 3, 2012
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