A few fun things I am updating with. First I cleaned up the topology on the lighter I am working on and reduced its overall poly count. Next I am setting up the musculoskeletal system for a shark that I am working on. Enjoy :D
Tuesday, July 8, 2014
Updates 07_08_14 Sharks and lighters, oh my.
Labels:
anatomy,
carcharodon carcharias,
Frank Dzidowski,
Great White Shark,
LabMonster,
LabMonster13,
Lighter,
maya,
model,
polygon,
polygons,
sculpt,
sculpting,
Shark,
skeleton,
Topology,
zbrush,
Zippo
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment