A poster I made while working on textures O.o
Showing posts with label polygons. Show all posts
Showing posts with label polygons. Show all posts
Sunday, May 31, 2015
Tuesday, July 8, 2014
Updates 07_08_14 Sharks and lighters, oh my.
A few fun things I am updating with. First I cleaned up the topology on the lighter I am working on and reduced its overall poly count. Next I am setting up the musculoskeletal system for a shark that I am working on. Enjoy :D
Labels:
anatomy,
carcharodon carcharias,
Frank Dzidowski,
Great White Shark,
LabMonster,
LabMonster13,
Lighter,
maya,
model,
polygon,
polygons,
sculpt,
sculpting,
Shark,
skeleton,
Topology,
zbrush,
Zippo
Saturday, June 28, 2014
Zippo Toppo!
A zippo lighter that I am working on right now. A bit time consuming but it is coming along rather nicely. Hope that you enjoy.
Labels:
"Autodesk Maya" "Max (software)"vray,
3d max,
3d studio max,
cg,
fire,
flame,
flames,
Frank Dzidowski,
LabMonster,
Lighter,
max,
maya,
model,
polygon,
polygons,
Tank,
Topology,
vfx,
zbrush,
Zippo
Thursday, June 19, 2014
Minx! Fresh off the digital press!
Minx! Fresh off the digital press! Also for those who are interested. I
will be attending Siggraph this year in Vancouver. Let me know if anyone
else is going to be there.
It is based off of Megan's designs. D:
It is based off of Megan's designs. D:
Thursday, March 21, 2013
Saturday, August 25, 2012
Friday, July 6, 2012
A few more of Godzilla! King of the Monsters!
Godzilla 68 style version I believe. Took a few liberties with it but I still think it works rather nicely. Including a brand new pedestal!
Self Portrait Extravaganza!
Labels:
13,
Bust,
Frank Dzidowski,
LabMonster,
model,
polygons,
self portrait,
zbrush
Friday, November 18, 2011
Saturday, October 1, 2011
Type 74 Tank
For now its finished. It could use more work but I want to get it into production sooner then later. Fun, fun, for everyone.
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